4 white iPhones displaying various screenshots of the Day 0 app

Day 0 is a mobile application concept that uses competition and the tribal bond of a community to create positive, sustainable habits.

Introduction

As a student at UCI's UX/UI design program, I was prompted to design a mobile application that would improve an existing global problem of my choice. I, along with two other classmates, Hannah Park and Raheleh Khatami, chose to tackle an issue that at first glance, may not seem as crucial of a topic as, say, global-warming or cancer, but still remains an important concern in the ever-growing technological world that we live in. That topic was habit-creation.

You might find yourself still wondering, "How is habit-creation an important global issue? Well, while the demands of technology have increased over the past several decades, especially with the introduction of social media and the palm-sized laptop we carry in our pocket everywhere we go, our brain's capacity to handle its ubiquitous, overpowering demand for control of our attention has not. We therefore set out to see how might we help users take back control of their habits and commit to long-term positive changes.

Details

HOW LONG DID IT TAKE?

2 1/2 weeks

WHAT WAS MY ROLE?

1 of 3 UX Designers
Researched and designed end-to-end experience

WHAT SOFTWARE DID I USE?

Miro
Figma
Adobe Suite (Photoshop, XD)
InVision

What's the problem?

People find it difficult to change their habits due to the following reasons:

  • "Paralysis by analysis" - overthinking how to begin without clear direction
  • Unsustainable execution - resorting to methods that prioritize motivation, often proven to be an unreliable finite resource, over discipline
  • Lack of direction - no clear vision or path to reverse engineer from
  • Absence of incentive - no defined purpose or motivating factors

To fix habits, we must first
understand habits


The Habit Loop

Every habit is neurologically structured with the following three elements:

  1. Trigger: the cue that signals us to start the routing
  2. Action: the habit itself, both good or bad
  3. Reward: the positive feedback that we eventually crave
the habit loop with a trigger action and reward

Habits are important because habits...


revolving arrows around three people

...are everywhere

Your life is a sum of all your habits - good or bad.

illustration of a sad man with a question mark text bubble

...are difficult to form

It takes on average of 66 days before a new habit take root in our brain.

side-by-side stack of checkmarks and X icons

...never truly disappear

Habits are just overpowered by other habits.

Let's get to know our user

We continued our research by surveying and interviewing our users directly to question their behavior.

Here are some of the most interesting insights we discovered:

illustration of one person interviewing another

Users F E E L that...

  • ...they are not as disciplined as they want to be
  • ...being disciplined is very important to them
  • ...there is a correlation between their habits and their self-perception
graph showing two lines and a man on a ladder connecting the two

What are users saying?


Below are a several fruitful quotables we obtained from our interviews:

[When asked why they haven't quit sugar] "Because it's too overwhelming. Sugar is in everything. I wouldn't know where to start"

man with text bubble

"[I] will tolerate the bad side-effects of things and [I'm] not really willing to change until [I] hit rock bottom."

woman with text bubble

"Daily routines really help, when in a very consistent routine able to achieve the daily habits she would like to implement into life"

woman with text bubble

"Replacing one habit with another was the easiest way to stop the previous habit"

man with text bubble

"Having someone to keep [me] accountable really helps in creating habits/change. Also having a deadline to work towards incentive would help."

man with text bubble

"The one thing that helped was easing into my diet. Going cold turkey was not sustainable or realistic."

man with text bubble

Meet
Damon, Holly, and Monica


profile shot of young man with curly hair

Depressed Damon

“I’ve hit rock bottom and want to change my life around. I just don’t know how”

profile shot of young woman with hombre hair and orange sweater

Healthy Holly

"I'm a fitness instructor taking bringing my programs to social media. It's taking off, but it's hard to keep up with my followers”

profile shot of older woman with blonde hair

Moderator Monica

"As the HR director, I need to figure out a way to incentivize employees to be healthy”

Damon Gala

profile shot of young man with curly hair

AGE

JOB TITLE

STATUS

LOCATION

29

Business Analyst

Single

Austin, TX

About Damon

Damon has become too comfortable with his life over the past several years. Being financially stable, Damon spends his extra time playing video games, watching tv, & drinking and smoking with his friends. Unfortunately, Sarah, his girlfriend of 7 years, just left him over his vices. Damon is officially in a full-fledge mid-life crisis.

Pain Points

  • Wants to make Sarah feel bad for leaving him.
  • Wants to lose weight and start going to the gym and start lifting.
  • Wants to get a good routine going and get out of his funk.

Holly Gates

profile shot of young woman with hombre hair and orange sweater

AGE

JOB TITLE

STATUS

LOCATION

27

Entrepreneur

Single

Beverly Hills, CA

About Holly

Holly is a successfully social media influencer and health coach that markets her healthy lifestyle and fitness programs. She sells them on her Instagram and personal website, and encourages her students to record their transformational journeys as social proof. Holly is starting to gain some big traction and is scaling up quickly.

Pain Points

  • Constantly gets spammed in her comment section with people questioning her clients' transformations.
  • Cannot keep up with client inquires.
  • Finds it difficult to engage with her followers over Facebook.

Monica Reed

profile shot of older woman with blonde hair

AGE

JOB TITLE

STATUS

LOCATION

41

HR Manager

Married

El Segundo, CA

About Monica

Monica is an HR manager at Mattel. Her career is very important to her and she believes that her efforts define who she is. This pushes her to be the best at what she does. Monica tries her best to be up-to-date on new and upcoming technologies & applications. She often finds herself not being able to balance her home and work life.

Pain Points

  • Has struggled staying organized with her HR responsibilies.
  • Her career tends to define her life, works too much.
  • Finds it difficult to increase moral in the company.

Damon’s 3 D's of Transformation:

Depressed → Determined → Disciplined

Now that you have been introduced to Damon, let's get a better look at his life and how Day 0 had the ability to positively affect it

SARAH DUMPS DAMONDamon is home after a long day’s work, drinking and watching TV as he always does, when his girlfriend Sarah tells him she’s leaving him. She’s fed up of his vices.

DAMON HITS ROCK BOTTOMDamon is devestated. Over the span of 3 months, he spirals into a depressive state, putting on a lot of weight. He has offically hit rock bottom.

DAMON'S FRIEND SUGGESTS DAY 0His friend Simeon notices Damon’s negative transformation one day at a party and advises him to user this new app called Day 0. It worked for her.

DAMON JOINS HIS FIRST CHALLENGEWith nothing to lose, Damon downloads the app and immediately signs up for a challenge to lost weight. He sees the transformations and is impressed by the reviews and engagement.

DAMON COMPLETES CHALLENGE90 Days after a strictly guided challenge to lose weight and a supportive community to keep him on track, Damon is a new man. He has lost a lot of weight and is ecstastic about his 90 day look.

DAMON SHARES HIS TRANSFORMATIONUsing the app’s side-by-side comparison overlay feature, Damon posts his ‘Before and After’ picture to Instagram. His friends can’t believe it. One by one his friends join hoping to change their own lives as well.

Testing 1, 2, 3

The first phase of user testing began once we had a clickable wireframe prototype. We tested a combination of our two user flows with our users, asking them to sign up via Facebook and select a challenge to enroll in.

Through the testing, we quickly discovered three things:

Arish Dubash looking at a user test out mobile app prototype

🗣
This is what our users had to say...

"What does DAY-OH mean?"

woman with text bubble

"There's too much clutter"

man with text bubble

"I have to sign a contract?!"

woman with text bubble

Let's get high-fidelity


Signing in

You just opened the app! Great. Now let's get signed up and started.

Damon Gala (recognize him from our user persona?) is using his Facebook to sign up. As you can see, the fields automatically populate, making signing up a quicker, easier process.

Searching for challenges

The user is now ready to join their first challenge.

Clicking on the challenge tab at the bottom menu will bring you to a page with all the various categories to search from, including featured challenges and routines (a group of mini-challenges.)

Browsing the challenge page

Each challenge will have its own dedicated page where the user can view its details.

This includes: how long the challenge is, who moderates the page, ratings and reviews, the pre-requisites needed to begin the challenge, what data will be documented, the benefits of completing the challenge, relevant articles, etc.

Joining a challenge

The user is now ready to join their first challenge.

Clicking on the challenge tab at the bottom menu will bring you to a page with all the various categories to search from, including featured challenges and routines (a group of mini-challenges.)

Receiving messages

As our interviews exposed, accountability is one of the most important aspects of sustaining a habit, so we included the ability to receive messages from both fellow participants as well as moderators.

In the example provided, as soon as our user joins the Kinobody Weight Loss challenge, he gets a message from Greg, the challenge's moderator. Greg provides an introductory message in the form of a video, as well as a "pullup tab" with the message in text.

Interacting with feed

Here is where the accountability is introduced, as the user can publicly interact with other participants in the challenge.

Here people can view stories, post pictures, and immerse in spreading their positive encouragement with a like-minded community.

Time to reflect

When we first set to create a productivity app, we were immediately overwhelmed by the saturation of the market. After all, so many habit-creating apps already flooded the app store.

But something interesting happened once we conducted our user research. We quickly learned that a crucial aspect was missing in these apps, one that was especially important to self-improvement: the accountability and support of other users.

man pointing fingers at his reflection in his mirror

Couples find themselves mirroring their habitual practices with one another, a messy roommate will often conform to his or her tidy roommate, and a family member who starts going to gym has known to have a contagious effect on other members of the household. Ultimately, it became obvious to us that both negative and positive habits are highly dependent on a support system and the accountability it creates in determining the success of a long-lasting habit.

This is one of the many gems that we obtained that we wouldn't have been able to without a user-centric approach. Proving once again that while the problems that exist in the world may be endless, if we just begin to investigate the people facing them more often, what we discover will better guide us towards more workable solutions.

Thank you for reading!

Check out some of my other projects...

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